Built with code, built with colors
Call me a computational artist, or an artistic scientist and engineer. My projects span the space of design, computation, and aesthetics.
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Traversable wormholes – nature 


Interactive figures and tooling exploring negative energy shortcuts in spacetime via quantum information thought experiments.

COMPASS – a precursor to Lunaframe 

A design language & rendering pipeline for procedural scientific visuals later evolved into Lunaframe.

Feathered PEACOQ 

High‑rate single photon detection visualization – pattern recognition tricks for superconducting detector signals.